Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 126 days ago
8 / 2 / 9
K / D / A
60.7%
Kill participation
1,218.5
Damage / min
15,056g
528.3 gold / min
22
12 placed · 5 cleared
255
8.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUchiha İtachi#Σφυρί
Camille · Top
5 / 9 / 4
45% KP
23,389
24.8% share
11,865g
205 CS · 7.2/m
ardardarda#123
Kha'Zix · Jungle
6 / 6 / 7
65% KP
22,430
23.8% share
15,302g
203 CS · 7.1/m
Bâsstiel#EUW
Syndra · Mid
4 / 3 / 7
55% KP
25,789
27.4% share
11,572g
234 CS · 8.2/m
mihay fkn#lovna
Jinx · ADC
4 / 6 / 7
55% KP
16,070
17.1% share
11,038g
187 CS · 6.6/m
mischa#0309
Lulu · Support
1 / 4 / 12
65% KP
6,449
6.9% share
7,358g
34 CS · 1.2/m
Red side
VictorySeptem#BRLVN
Gwen · Top
4 / 2 / 7
39.3% KP
23,381
23.7% share
13,131g
248 CS · 8.7/m
araps2n#türk
Viego · Jungle
3 / 6 / 5
28.6% KP
8,975
9.1% share
12,065g
234 CS · 8.2/m
NOVARION PRIME#1891
Sylas · Mid
8 / 7 / 5
46.4% KP
17,397
17.6% share
12,327g
171 CS · 6/m
şapşal pampa#silly
Kog'Maw · ADC
8 / 2 / 9
60.7% KP
34,726
35.2% share
15,056g
255 CS · 8.9/m
gozdebabapro#2005
Senna · Support
5 / 3 / 12
60.7% KP
14,239
14.4% share
10,761g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
