Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 126 days ago
5 / 8 / 10
K / D / A
45.5%
Kill participation
1,181.9
Damage / min
13,844g
439.7 gold / min
23
13 placed · 3 cleared
215
6.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpast lives#ˉˉˉˉ
Vayne · Top
6 / 8 / 2
26.7% KP
28,489
24% share
12,713g
213 CS · 6.8/m
eyluleyluleylul#eylul
Rek'Sai · Jungle
11 / 5 / 9
66.7% KP
32,939
27.8% share
16,186g
250 CS · 7.9/m
TIRCI TURAN#TIRAN
Lissandra · Mid
5 / 9 / 9
46.7% KP
22,808
19.2% share
13,203g
235 CS · 7.5/m
IIII123#123
Xerath · ADC
3 / 5 / 10
43.3% KP
20,955
17.7% share
11,400g
180 CS · 5.7/m
castorice#444
Seraphine · Support
5 / 6 / 8
43.3% KP
13,410
11.3% share
10,060g
83 CS · 2.6/m
Red side
VictoryBarış#X9X
Garen · Top
5 / 6 / 8
39.4% KP
18,864
15% share
12,223g
213 CS · 6.8/m
calabria#xynv
Diana · Jungle
17 / 3 / 9
78.8% KP
47,048
37.5% share
20,431g
244 CS · 7.8/m
selvisk#idgaf
Yasuo · Mid
4 / 10 / 14
54.5% KP
17,471
13.9% share
12,201g
209 CS · 6.6/m
şapşal pampa#silly
Kog'Maw · ADC
5 / 8 / 10
45.5% KP
37,210
29.6% share
13,844g
215 CS · 6.8/m
Erenbabba#babba
Yuumi · Support
2 / 3 / 20
66.7% KP
4,930
3.9% share
9,370g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
