Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 125 days ago
12 / 4 / 12
K / D / A
54.5%
Kill participation
798.4
Damage / min
13,910g
545.5 gold / min
34
15 placed · 1 cleared
203
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThad Castle#EFN
Xerath · Top
3 / 3 / 4
15.9% KP
10,256
10.2% share
8,500g
169 CS · 6.6/m
şapşal pampa#silly
Cho'Gath · Jungle
12 / 4 / 12
54.5% KP
20,359
20.3% share
13,910g
203 CS · 8/m
letzter schatten#1202
Zed · Mid
10 / 3 / 7
38.6% KP
29,949
29.8% share
14,600g
224 CS · 8.8/m
Dekuu#0123
Senna · ADC
7 / 5 / 19
59.1% KP
16,606
16.5% share
15,800g
218 CS · 8.5/m
Runa#emo
Lux · Support
12 / 5 / 19
70.5% KP
23,291
23.2% share
11,510g
34 CS · 1.3/m
Red side
DefeatΨ Piedra#1922
Yasuo · Top
3 / 7 / 0
15% KP
9,302
13.9% share
10,671g
224 CS · 8.8/m
sadisticdelusion#a9x6d
Jarvan IV · Jungle
5 / 10 / 10
75% KP
13,473
20.2% share
10,532g
141 CS · 5.5/m
mamisavage#CN1
Akali · Mid
8 / 8 / 5
65% KP
22,561
33.8% share
10,934g
170 CS · 6.7/m
god can be real#321
Varus · ADC
2 / 10 / 5
35% KP
14,187
21.2% share
8,846g
170 CS · 6.7/m
tardis#22011
Seraphine · Support
2 / 9 / 11
65% KP
7,299
10.9% share
7,889g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
