Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 125 days ago
3 / 6 / 13
K / D / A
55.2%
Kill participation
768.9
Damage / min
9,803g
374.9 gold / min
28
13 placed · 1 cleared
152
5.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoctis#ノクト
Tryndamere · Top
10 / 6 / 7
58.6% KP
24,206
25.5% share
13,111g
195 CS · 7.5/m
şapşal pampa#silly
Cho'Gath · Jungle
3 / 6 / 13
55.2% KP
20,106
21.2% share
9,803g
152 CS · 5.8/m
atriona#セラフィン
Galio · Mid
4 / 5 / 14
62.1% KP
12,796
13.5% share
9,972g
171 CS · 6.5/m
Hokusai#TUR
Ezreal · ADC
7 / 8 / 7
48.3% KP
24,257
25.6% share
10,967g
160 CS · 6.1/m
SELAM SHACOLATAM#TR1
Shaco · Support
5 / 10 / 12
58.6% KP
13,502
14.2% share
7,731g
31 CS · 1.2/m
Red side
VictoryAgora#TR4
Jayce · Top
1 / 11 / 15
45.7% KP
18,504
16.1% share
8,612g
126 CS · 4.8/m
Morgoth#ssw
Diana · Jungle
8 / 9 / 8
45.7% KP
21,317
18.5% share
11,831g
176 CS · 6.7/m
Enlorre#483
Naafiri · Mid
5 / 4 / 5
28.6% KP
22,814
19.8% share
10,472g
197 CS · 7.5/m
kızgın döldanlık#333
Aphelios · ADC
20 / 2 / 3
65.7% KP
47,770
41.5% share
20,115g
258 CS · 9.9/m
Rakan God#Rakan
Rakan · Support
1 / 3 / 22
65.7% KP
4,691
4.1% share
9,104g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
