Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 125 days ago
7 / 4 / 7
K / D / A
41.2%
Kill participation
695.1
Damage / min
10,551g
437.8 gold / min
13
8 placed · 0 cleared
149
6.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadex#vsp
Volibear · Top
3 / 7 / 3
33.3% KP
9,405
16.3% share
6,887g
108 CS · 4.5/m
miyosi#505
Ambessa · Jungle
6 / 6 / 3
50% KP
14,975
26% share
10,980g
195 CS · 8.1/m
atriona#セラフィン
Galio · Mid
3 / 9 / 6
50% KP
12,753
22.1% share
7,409g
150 CS · 6.2/m
disease#tr7
Vayne · ADC
5 / 3 / 4
50% KP
14,575
25.3% share
10,485g
192 CS · 8/m
yusufSAH#pisi
Alistar · Support
1 / 9 / 10
61.1% KP
5,884
10.2% share
7,246g
15 CS · 0.6/m
Red side
Victoryeray#riven
Jax · Top
6 / 2 / 3
26.5% KP
15,320
14.4% share
11,294g
177 CS · 7.3/m
şapşal pampa#silly
Cho'Gath · Jungle
7 / 4 / 7
41.2% KP
16,752
15.8% share
10,551g
149 CS · 6.2/m
SloasGG#olaf
Olaf · Mid
14 / 5 / 5
55.9% KP
39,748
37.5% share
15,927g
234 CS · 9.7/m
Apc Abuser#APC
Syndra · ADC
3 / 2 / 10
38.2% KP
19,228
18.1% share
12,352g
189 CS · 7.8/m
HorseThiefTimoty#9222
Lux · Support
4 / 5 / 8
35.3% KP
15,036
14.2% share
8,222g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
