Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 125 days ago
13 / 8 / 12
K / D / A
45.5%
Kill participation
963.8
Damage / min
11,742g
383.1 gold / min
38
17 placed · 2 cleared
114
3.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
13 / 8 / 12
45.5% KP
29,542
21.8% share
11,742g
114 CS · 3.7/m
suarEZ#çaça
Viego · Jungle
11 / 6 / 5
29.1% KP
15,595
11.5% share
14,174g
204 CS · 6.7/m
xwedê#god
Xerath · Mid
13 / 3 / 20
60% KP
39,900
29.5% share
15,257g
255 CS · 8.3/m
sthrichowq#xaxax
Cassiopeia · ADC
14 / 2 / 17
56.4% KP
35,068
25.9% share
17,076g
241 CS · 7.9/m
Bravepeasant#TR1
Thresh · Support
4 / 5 / 34
69.1% KP
15,209
11.2% share
11,733g
31 CS · 1/m
Red side
Defeatold kayle1#monte
Irelia · Top
3 / 7 / 8
45.8% KP
15,735
15.3% share
11,857g
254 CS · 8.3/m
BerKayn#1616
Kayn · Jungle
5 / 12 / 8
54.2% KP
22,872
22.2% share
12,092g
201 CS · 6.6/m
you think so#119
Viktor · Mid
9 / 9 / 4
54.2% KP
29,609
28.7% share
14,527g
214 CS · 7/m
Lulugs#5601
Swain · ADC
2 / 10 / 5
29.2% KP
13,554
13.1% share
11,005g
208 CS · 6.8/m
Morgoth#ssw
Senna · Support
5 / 17 / 8
54.2% KP
21,334
20.7% share
10,475g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
