Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 124 days ago
20 / 10 / 9
K / D / A
70.7%
Kill participation
1,366.5
Damage / min
16,720g
503.9 gold / min
53
23 placed · 1 cleared
193
5.8 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZerphanes#TR1
Ambessa · Top
8 / 11 / 14
40% KP
19,850
12.8% share
12,267g
130 CS · 3.9/m
GMO#GMO
Viego · Jungle
19 / 11 / 12
56.4% KP
47,500
30.5% share
18,958g
221 CS · 6.7/m
BURGERFLIPPER#yigit
Singed · Mid
16 / 5 / 23
70.9% KP
36,533
23.5% share
17,776g
222 CS · 6.7/m
Candace#505
Seraphine · ADC
9 / 5 / 30
70.9% KP
39,506
25.4% share
17,730g
252 CS · 7.6/m
valverde8#cla
Janna · Support
3 / 9 / 33
65.5% KP
12,210
7.8% share
10,852g
27 CS · 0.8/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
20 / 10 / 9
70.7% KP
45,344
30.9% share
16,720g
193 CS · 5.8/m
garou lol#wuju
Master Yi · Jungle
14 / 11 / 3
41.5% KP
33,052
22.5% share
15,749g
228 CS · 6.9/m
Kazıklı Maria#1606
Lux · Mid
1 / 10 / 15
39% KP
35,597
24.3% share
12,869g
224 CS · 6.8/m
725602#pati
Miss Fortune · ADC
3 / 12 / 10
31.7% KP
20,362
13.9% share
12,959g
253 CS · 7.6/m
Smooth operatorr#555
Blitzcrank · Support
3 / 12 / 22
61% KP
12,295
8.4% share
10,301g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
