Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 124 days ago
15 / 7 / 11
K / D / A
46.4%
Kill participation
1,629.5
Damage / min
19,548g
594.8 gold / min
29
14 placed · 3 cleared
274
8.3 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVatt ghern#1212
Aatrox · Top
9 / 10 / 11
43.5% KP
33,799
21.7% share
13,540g
169 CS · 5.1/m
1kan#vio
Diana · Jungle
16 / 9 / 16
69.6% KP
47,712
30.6% share
18,281g
210 CS · 6.4/m
ShelbyMD#Grace
Yasuo · Mid
6 / 9 / 9
32.6% KP
23,499
15.1% share
16,645g
317 CS · 9.6/m
aleynah#miaw
Syndra · ADC
4 / 15 / 11
32.6% KP
20,753
13.3% share
13,695g
175 CS · 5.3/m
Estorea#TR1
Mel · Support
11 / 14 / 11
47.8% KP
30,014
19.3% share
13,737g
84 CS · 2.6/m
Red side
VictoryArtemis#TR31
Kled · Top
8 / 10 / 15
41.1% KP
33,345
17.7% share
15,694g
203 CS · 6.2/m
Carryci41#TR1
Sylas · Jungle
14 / 8 / 13
48.2% KP
47,488
25.2% share
19,891g
260 CS · 7.9/m
haşere16#SSS
Katarina · Mid
9 / 9 / 12
37.5% KP
32,806
17.4% share
14,198g
215 CS · 6.5/m
şapşal pampa#silly
Kog'Maw · ADC
15 / 7 / 11
46.4% KP
53,555
28.5% share
19,548g
274 CS · 8.3/m
NOVARION PRIME#1891
Pyke · Support
10 / 12 / 10
35.7% KP
20,962
11.1% share
12,724g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
