Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 124 days ago
7 / 8 / 4
K / D / A
55%
Kill participation
759.7
Damage / min
9,564g
329.2 gold / min
82
34 placed · 8 cleared
45
1.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWeyZey#TR1
Renekton · Top
3 / 3 / 5
20% KP
12,767
10.9% share
11,275g
195 CS · 6.7/m
dc gg rlp#li001
Viego · Jungle
13 / 2 / 13
65% KP
28,530
24.3% share
16,500g
243 CS · 8.4/m
Sakin#WOW
Lissandra · Mid
4 / 7 / 6
25% KP
25,659
21.9% share
11,937g
213 CS · 7.3/m
DH FaSTAaa#selam
Nilah · ADC
17 / 4 / 10
67.5% KP
39,488
33.7% share
19,318g
219 CS · 7.5/m
g4Mj7W3MeBaHi9EA#8945
Thresh · Support
3 / 4 / 26
72.5% KP
10,727
9.2% share
10,266g
28 CS · 1/m
Red side
Defeatsadisticdelusion#a9x6d
Akali · Top
4 / 6 / 0
20% KP
20,968
20.9% share
9,830g
204 CS · 7/m
qweasdc#Mıss
Graves · Jungle
3 / 6 / 5
40% KP
15,629
15.6% share
12,513g
220 CS · 7.6/m
Vanitas#Goat
Kassadin · Mid
3 / 9 / 4
35% KP
19,011
19% share
12,034g
241 CS · 8.3/m
Julius Caesar#TR99
Miss Fortune · ADC
3 / 11 / 5
40% KP
22,586
22.5% share
11,543g
210 CS · 7.2/m
şapşal pampa#silly
Cho'Gath · Support
7 / 8 / 4
55% KP
22,069
22% share
9,564g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
