Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 123 days ago
15 / 9 / 12
K / D / A
69.2%
Kill participation
1,896
Damage / min
22,092g
545.3 gold / min
44
17 placed · 8 cleared
292
7.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRACON FURKAN#VENOM
Shen · Top
3 / 10 / 23
56.5% KP
19,485
11.3% share
12,845g
173 CS · 4.3/m
Kanderson#5467
Rengar · Jungle
15 / 10 / 14
63% KP
52,971
30.7% share
19,125g
258 CS · 6.4/m
sirtual769435914#srtl
Kassadin · Mid
10 / 6 / 8
39.1% KP
26,296
15.2% share
14,041g
237 CS · 5.8/m
mihay fkn#lovna
Caitlyn · ADC
16 / 8 / 15
67.4% KP
59,031
34.2% share
22,425g
307 CS · 7.6/m
Genoktonia#TR2
Karma · Support
2 / 5 / 32
73.9% KP
14,816
8.6% share
12,664g
59 CS · 1.5/m
Red side
Victoryyumrukla#blt
Urgot · Top
5 / 13 / 5
25.6% KP
31,221
14.7% share
15,538g
257 CS · 6.3/m
yigit3460#3460
Kha'Zix · Jungle
8 / 6 / 13
53.8% KP
45,822
21.5% share
17,726g
261 CS · 6.4/m
CANELLツ#TR57
Akali · Mid
6 / 10 / 10
41% KP
25,704
12.1% share
13,521g
224 CS · 5.5/m
şapşal pampa#silly
Kog'Maw · ADC
15 / 9 / 12
69.2% KP
76,820
36.1% share
22,092g
292 CS · 7.2/m
Maxtain#TR2
Senna · Support
5 / 8 / 22
69.2% KP
33,176
15.6% share
14,029g
51 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
