Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 123 days ago
15 / 5 / 20
K / D / A
81.4%
Kill participation
1,173.2
Damage / min
13,591g
560.8 gold / min
56
29 placed · 2 cleared
34
1.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPavard#666
Kennen · Top
5 / 7 / 7
48% KP
20,630
27% share
9,973g
160 CS · 6.6/m
653#sou
Rengar · Jungle
9 / 10 / 6
60% KP
20,452
26.7% share
12,214g
155 CS · 6.4/m
Zireael#Elder
Xerath · Mid
6 / 7 / 6
48% KP
18,970
24.8% share
10,630g
197 CS · 8.1/m
onaltı#SSS
Miss Fortune · ADC
5 / 12 / 4
36% KP
9,980
13% share
9,894g
151 CS · 6.2/m
k mid1#1111
Yuumi · Support
0 / 7 / 15
60% KP
6,451
8.4% share
6,541g
9 CS · 0.4/m
Red side
Victoryhacibaba47#TR1
Vladimir · Top
4 / 4 / 6
23.3% KP
12,398
13.7% share
9,891g
170 CS · 7/m
themissnes#6789
Master Yi · Jungle
8 / 10 / 11
44.2% KP
14,755
16.3% share
12,342g
163 CS · 6.7/m
alphazero#4000
Qiyana · Mid
7 / 3 / 5
27.9% KP
16,432
18.2% share
10,649g
196 CS · 8.1/m
JadGo#TR1
Syndra · ADC
9 / 3 / 16
58.1% KP
18,417
20.4% share
14,746g
193 CS · 8/m
şapşal pampa#silly
Senna · Support
15 / 5 / 20
81.4% KP
28,431
31.4% share
13,591g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
