Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 122 days ago
11 / 3 / 16
K / D / A
62.8%
Kill participation
1,224.5
Damage / min
15,126g
494.6 gold / min
51
20 placed · 3 cleared
229
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVersipellis#devil
Sett · Top
5 / 10 / 5
45.5% KP
17,943
17% share
10,201g
137 CS · 4.5/m
xrawz732381#xxx
Graves · Jungle
10 / 10 / 4
63.6% KP
34,702
32.8% share
15,283g
235 CS · 7.7/m
Namikaze Minato#ANBU
Ziggs · Mid
3 / 9 / 4
31.8% KP
25,390
24% share
9,763g
163 CS · 5.3/m
rivatcev#666
Varus · ADC
4 / 5 / 3
31.8% KP
22,225
21% share
12,550g
267 CS · 8.7/m
capoyucokseviyom#şşşşş
Rell · Support
0 / 10 / 10
45.5% KP
5,472
5.2% share
7,549g
23 CS · 0.8/m
Red side
VictoryHarakiri#capon
Vayne · Top
7 / 5 / 10
39.5% KP
17,390
13.5% share
12,332g
200 CS · 6.5/m
şapşal pampa#silly
Cho'Gath · Jungle
11 / 3 / 16
62.8% KP
37,450
29% share
15,126g
229 CS · 7.5/m
steps nvm#zoe
Syndra · Mid
18 / 2 / 14
74.4% KP
49,072
38% share
17,509g
254 CS · 8.3/m
Petrikov#2121
Xayah · ADC
5 / 6 / 11
37.2% KP
14,568
11.3% share
13,461g
216 CS · 7.1/m
llzoeII#TR1
Leona · Support
2 / 6 / 20
51.2% KP
10,731
8.3% share
9,916g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
