Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 118 days ago
11 / 12 / 15
K / D / A
48.1%
Kill participation
1,295.9
Damage / min
18,193g
432.8 gold / min
73
26 placed · 3 cleared
265
6.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Darius · Top
5 / 9 / 9
37.8% KP
28,608
17.5% share
16,169g
301 CS · 7.2/m
nylish#879
Graves · Jungle
9 / 12 / 5
37.8% KP
40,592
24.8% share
20,518g
339 CS · 8.1/m
ZOR YARIŞIRLAR#1818
Akali · Mid
14 / 5 / 5
51.4% KP
45,440
27.8% share
20,813g
367 CS · 8.7/m
shamrain#6969
Yunara · ADC
7 / 10 / 9
43.2% KP
37,209
22.8% share
22,399g
345 CS · 8.2/m
ESC Thrêsh#TR1
Thresh · Support
2 / 18 / 18
54.1% KP
11,626
7.1% share
11,552g
38 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
11 / 12 / 15
48.1% KP
54,471
27.9% share
18,193g
265 CS · 6.3/m
ArSıZBeLa#KOVA
Naafiri · Jungle
17 / 5 / 14
57.4% KP
45,238
23.2% share
22,206g
330 CS · 7.9/m
haaland#927
Taliyah · Mid
6 / 6 / 14
37% KP
34,611
17.8% share
19,447g
385 CS · 9.2/m
coMbLey#TR1
Vel'Koz · ADC
11 / 5 / 18
53.7% KP
41,801
21.4% share
20,250g
299 CS · 7.1/m
godlikejhin#ad4
Pyke · Support
9 / 9 / 17
48.1% KP
18,792
9.6% share
15,172g
53 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
