Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 118 days ago
11 / 7 / 22
K / D / A
66%
Kill participation
1,180
Damage / min
13,705g
410.7 gold / min
113
52 placed · 6 cleared
30
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKensei#3496
Zaahen · Top
4 / 11 / 9
35.1% KP
25,712
16.2% share
11,359g
207 CS · 6.2/m
Oguzhun#3131
Tryndamere · Jungle
8 / 15 / 10
48.6% KP
30,542
19.2% share
15,045g
208 CS · 6.2/m
steps nvm#zoe
LeBlanc · Mid
10 / 8 / 9
51.4% KP
39,549
24.8% share
13,257g
197 CS · 5.9/m
KARTHUS SEVİNÇ#TR16
Jhin · ADC
12 / 10 / 13
67.6% KP
24,429
15.3% share
17,402g
246 CS · 7.4/m
Cajoin#TR1
Anivia · Support
3 / 6 / 23
70.3% KP
38,927
24.5% share
10,788g
54 CS · 1.6/m
Red side
VictoryGS Roxen#GSR
Riven · Top
9 / 7 / 6
30% KP
29,602
17.5% share
15,753g
272 CS · 8.2/m
ApoDoMaLtaN#ECEVT
Lee Sin · Jungle
12 / 3 / 13
50% KP
28,586
16.9% share
16,785g
236 CS · 7.1/m
leylak#11111
Zoe · Mid
7 / 9 / 8
30% KP
29,396
17.4% share
11,247g
165 CS · 4.9/m
Steven Gerrard#LIVE8
Kai'Sa · ADC
11 / 11 / 14
50% KP
42,251
25% share
17,672g
246 CS · 7.4/m
şapşal pampa#silly
Tahm Kench · Support
11 / 7 / 22
66% KP
39,372
23.3% share
13,705g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
