Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 118 days ago
17 / 3 / 16
K / D / A
70.2%
Kill participation
1,705.1
Damage / min
13,814g
620.9 gold / min
13
8 placed · 1 cleared
176
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTARDIS#1010
Fiora · Top
12 / 4 / 4
34% KP
19,017
20.4% share
10,291g
149 CS · 6.7/m
Accursed#0101
Naafiri · Jungle
6 / 2 / 9
31.9% KP
10,282
11% share
9,513g
157 CS · 7.1/m
samarra#9999
Akali · Mid
8 / 0 / 5
27.7% KP
15,658
16.8% share
10,315g
189 CS · 8.5/m
şapşal pampa#silly
Kog'Maw · ADC
17 / 3 / 16
70.2% KP
37,939
40.7% share
13,814g
176 CS · 7.9/m
AGoNY#HLE
Rell · Support
4 / 4 / 27
66% KP
10,224
11% share
8,523g
23 CS · 1/m
Red side
DefeatZOR YARIŞIRLAR#1818
Locke · Top
6 / 8 / 0
46.2% KP
14,414
25.4% share
8,126g
137 CS · 6.2/m
am golemi 2#2222
Hecarim · Jungle
6 / 7 / 0
46.2% KP
11,045
19.5% share
11,063g
198 CS · 8.9/m
HorseThiefTimoty#9222
Viktor · Mid
1 / 9 / 1
15.4% KP
12,157
21.5% share
6,861g
166 CS · 7.5/m
MuhakemeYeteneği#TR1
Miss Fortune · ADC
0 / 13 / 2
15.4% KP
9,949
17.6% share
6,587g
129 CS · 5.8/m
g4Mj7W3MeBaHi9EA#8945
Nautilus · Support
0 / 10 / 7
53.8% KP
9,081
16% share
5,785g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
