Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 117 days ago
13 / 10 / 5
K / D / A
64.3%
Kill participation
1,765.4
Damage / min
15,857g
536.3 gold / min
23
12 placed · 2 cleared
232
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsta#TR118
Camille · Top
2 / 5 / 9
30.6% KP
19,438
16.9% share
10,677g
221 CS · 7.5/m
CEK31#31CEK
Gwen · Jungle
19 / 5 / 3
61.1% KP
38,926
33.9% share
21,677g
289 CS · 9.8/m
bunny jasmine#3333
Sylas · Mid
9 / 7 / 5
38.9% KP
25,675
22.4% share
11,786g
172 CS · 5.8/m
idk complicated#squie
Vladimir · ADC
5 / 4 / 9
38.9% KP
23,680
20.6% share
13,065g
239 CS · 8.1/m
samarra#9999
Leona · Support
1 / 7 / 16
47.2% KP
7,031
6.1% share
9,167g
28 CS · 0.9/m
Red side
DefeatŞeyh Ebu Garen#SenS2
Garen · Top
6 / 4 / 6
42.9% KP
20,455
16.6% share
12,869g
218 CS · 7.4/m
Whizzler#1433
Lee Sin · Jungle
2 / 7 / 10
42.9% KP
14,436
11.7% share
10,463g
186 CS · 6.3/m
şapşal pampa#silly
Kog'Maw · Mid
13 / 10 / 5
64.3% KP
52,196
42.3% share
15,857g
232 CS · 7.8/m
sakasiz#saka
Kai'Sa · ADC
5 / 6 / 7
42.9% KP
28,132
22.8% share
14,017g
255 CS · 8.6/m
サミラマイニム#1905
Nautilus · Support
2 / 9 / 9
39.3% KP
8,214
6.7% share
8,178g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
