Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 117 days ago
4 / 5 / 5
K / D / A
75%
Kill participation
759.7
Damage / min
10,349g
421 gold / min
24
11 placed · 3 cleared
190
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVatt ghern#1212
Malphite · Top
1 / 5 / 2
25% KP
13,692
18.9% share
6,421g
138 CS · 5.6/m
MAŞALLAH1227#sav
Wukong · Jungle
5 / 5 / 3
66.7% KP
11,249
15.5% share
9,174g
143 CS · 5.8/m
şapşal pampa#silly
Anivia · Mid
4 / 5 / 5
75% KP
18,676
25.8% share
10,349g
190 CS · 7.7/m
KWLEMŞWJEKEĞŞELR#KKGGW
Kog'Maw · ADC
0 / 5 / 3
25% KP
12,211
16.9% share
7,710g
173 CS · 7/m
sharp#TR2
Senna · Support
2 / 8 / 8
83.3% KP
16,571
22.9% share
8,056g
26 CS · 1.1/m
Red side
VictoryKorra#1905
Sion · Top
2 / 2 / 6
28.6% KP
15,694
19.1% share
11,197g
233 CS · 9.5/m
imbusymom#cnbl
Sylas · Jungle
11 / 3 / 6
60.7% KP
18,429
22.4% share
13,301g
206 CS · 8.4/m
yunik#00001
Kassadin · Mid
8 / 1 / 3
39.3% KP
17,358
21.1% share
11,574g
197 CS · 8/m
Spot#TR1
Yasuo · ADC
5 / 3 / 7
42.9% KP
19,895
24.2% share
12,053g
197 CS · 8/m
Mechanic int acc#EUW
Nautilus · Support
2 / 3 / 14
57.1% KP
10,910
13.3% share
7,630g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
