Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 116 days ago
2 / 3 / 1
K / D / A
42.9%
Kill participation
232.3
Damage / min
6,021g
394.4 gold / min
14
5 placed · 2 cleared
122
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
3 / 4 / 2
31.3% KP
12,441
30.1% share
7,042g
143 CS · 9.4/m
Capthan#fate
Qiyana · Jungle
3 / 0 / 8
68.8% KP
6,459
15.7% share
7,369g
122 CS · 8/m
Mew#7174
Galio · Mid
5 / 0 / 2
43.8% KP
8,432
20.4% share
7,467g
154 CS · 10.1/m
Avalanche#TRdog
Vayne · ADC
3 / 1 / 4
43.8% KP
7,765
18.8% share
6,560g
107 CS · 7/m
mein kopf#otan
Sona · Support
2 / 2 / 4
37.5% KP
6,170
15% share
4,847g
29 CS · 1.9/m
Red side
Defeatpast lives#ˉˉˉˉ
Akali · Top
3 / 4 / 0
42.9% KP
12,599
39.9% share
5,201g
106 CS · 6.9/m
şapşal pampa#silly
Dr. Mundo · Jungle
2 / 3 / 1
42.9% KP
3,546
11.2% share
6,021g
122 CS · 8/m
samarra#9999
Yone · Mid
0 / 3 / 0
0% KP
2,277
7.2% share
4,843g
126 CS · 8.3/m
LUKA#G0D
Sivir · ADC
2 / 4 / 0
28.6% KP
10,068
31.9% share
6,323g
123 CS · 8.1/m
Mechanic int acc#EUW
Milio · Support
0 / 2 / 3
42.9% KP
3,115
9.9% share
3,922g
16 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
