Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 116 days ago
5 / 10 / 1
K / D / A
20.7%
Kill participation
954
Damage / min
9,513g
393.1 gold / min
27
10 placed · 1 cleared
161
6.7 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmeIia#TR1
Locke · Top
18 / 4 / 6
52.2% KP
34,086
32.5% share
14,512g
171 CS · 7.1/m
Mufasa#CAN
Vi · Jungle
9 / 6 / 11
43.5% KP
22,488
21.4% share
12,137g
181 CS · 7.5/m
nonameplyr#0606
Cassiopeia · Mid
6 / 5 / 10
34.8% KP
13,661
13% share
10,580g
185 CS · 7.6/m
hicbiri#00000
Kog'Maw · ADC
9 / 9 / 12
45.7% KP
26,370
25.1% share
12,648g
147 CS · 6.1/m
joji#XDD
Lulu · Support
4 / 6 / 22
56.5% KP
8,314
7.9% share
8,740g
18 CS · 0.7/m
Red side
Defeatşapşal pampa#silly
Cho'Gath · Top
5 / 10 / 1
20.7% KP
23,087
24.1% share
9,513g
161 CS · 6.7/m
pain hate agony#l9sad
Master Yi · Jungle
10 / 10 / 3
44.8% KP
26,600
27.8% share
11,798g
171 CS · 7.1/m
FEMB0Y ERAY#SoFT
Akali · Mid
9 / 7 / 4
44.8% KP
23,207
24.2% share
9,868g
160 CS · 6.6/m
rayan cherki#014
Kai'Sa · ADC
4 / 10 / 10
48.3% KP
16,180
16.9% share
10,378g
172 CS · 7.1/m
TIRCI TURAN#TIRAN
Rell · Support
1 / 9 / 17
62.1% KP
6,681
7% share
7,326g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
