Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 116 days ago
13 / 7 / 12
K / D / A
67.6%
Kill participation
1,398.8
Damage / min
16,301g
462 gold / min
49
22 placed · 6 cleared
194
5.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaten kyokotsu#2201
Gwen · Top
5 / 6 / 10
40.5% KP
34,146
21% share
15,432g
245 CS · 6.9/m
şapşal pampa#silly
Cho'Gath · Jungle
13 / 7 / 12
67.6% KP
49,353
30.4% share
16,301g
194 CS · 5.5/m
Kemosahbe#TR1
Anivia · Mid
2 / 4 / 15
45.9% KP
25,396
15.6% share
13,087g
268 CS · 7.6/m
WorDLeS#TR1
Lucian · ADC
16 / 9 / 5
56.8% KP
45,897
28.3% share
18,980g
270 CS · 7.7/m
folseman#TR1
Milio · Support
1 / 13 / 28
78.4% KP
7,560
4.7% share
10,443g
16 CS · 0.5/m
Red side
DefeatZehriMar BIG#HYPE
Vladimir · Top
9 / 6 / 4
33.3% KP
37,197
17.6% share
15,581g
267 CS · 7.6/m
evil larry#bombo
Aatrox · Jungle
14 / 9 / 8
56.4% KP
44,258
21% share
16,219g
234 CS · 6.6/m
LUKA#G0D
Jayce · Mid
7 / 4 / 7
35.9% KP
51,158
24.2% share
14,835g
298 CS · 8.4/m
g4Mj7W3MeBaHi9EA#8945
Karthus · ADC
8 / 12 / 13
53.8% KP
64,623
30.6% share
15,845g
260 CS · 7.4/m
DH Alate#alate
Janna · Support
1 / 6 / 24
64.1% KP
14,018
6.6% share
10,633g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
