Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 115 days ago
9 / 6 / 15
K / D / A
64.9%
Kill participation
1,983
Damage / min
20,165g
528.3 gold / min
24
14 placed · 1 cleared
320
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatP0rtexible#2323
Dr. Mundo · Top
6 / 8 / 12
45% KP
35,749
22.1% share
13,477g
206 CS · 5.4/m
k4rdun 0glu#00000
Olaf · Jungle
9 / 9 / 15
60% KP
30,214
18.7% share
17,317g
287 CS · 7.5/m
JadGo#TR1
Irelia · Mid
4 / 11 / 13
42.5% KP
32,623
20.2% share
15,506g
286 CS · 7.5/m
LS Cihan#TR1
Xerath · ADC
11 / 4 / 10
52.5% KP
37,452
23.2% share
17,871g
289 CS · 7.6/m
Old Faker#9102
Vel'Koz · Support
10 / 5 / 14
60% KP
25,543
15.8% share
13,403g
83 CS · 2.2/m
Red side
VictoryArcher0675#Crips
Malphite · Top
1 / 10 / 17
48.6% KP
26,401
12.6% share
12,763g
247 CS · 6.5/m
jjeiz#nil
Viego · Jungle
13 / 8 / 13
70.3% KP
58,353
27.8% share
19,663g
272 CS · 7.1/m
bubbles#0036
Akali · Mid
12 / 5 / 9
56.8% KP
42,971
20.5% share
18,223g
250 CS · 6.6/m
şapşal pampa#silly
Kog'Maw · ADC
9 / 6 / 15
64.9% KP
75,686
36% share
20,165g
320 CS · 8.4/m
YOUNGSTA#TR01
Lulu · Support
2 / 11 / 22
64.9% KP
6,628
3.2% share
11,479g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
