Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 113 days ago
7 / 7 / 12
K / D / A
67.9%
Kill participation
1,283.5
Damage / min
13,975g
452 gold / min
29
12 placed · 3 cleared
230
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Olaf · Top
7 / 7 / 12
67.9% KP
39,680
30.4% share
13,975g
230 CS · 7.4/m
Thragg#xxx
Qiyana · Jungle
10 / 8 / 2
42.9% KP
23,027
17.6% share
14,179g
188 CS · 6.1/m
ziyan#noano
Cassiopeia · Mid
9 / 7 / 11
71.4% KP
32,000
24.5% share
13,281g
220 CS · 7.1/m
ChainSOFOlympus#TR1
Xerath · ADC
1 / 4 / 15
57.1% KP
26,027
19.9% share
12,073g
197 CS · 6.4/m
sinkidx#1306
Rell · Support
1 / 9 / 14
53.6% KP
9,735
7.5% share
8,152g
15 CS · 0.5/m
Red side
VictorySchmerz#1001
Jax · Top
6 / 7 / 2
22.9% KP
29,097
23% share
15,051g
223 CS · 7.2/m
miyosi#505
Aatrox · Jungle
5 / 6 / 11
45.7% KP
15,569
12.3% share
12,615g
213 CS · 6.9/m
Levo#rivv
Riven · Mid
16 / 5 / 2
51.4% KP
28,195
22.3% share
16,918g
224 CS · 7.2/m
Runa#emo
Seraphine · ADC
4 / 3 / 12
45.7% KP
35,815
28.3% share
13,606g
246 CS · 8/m
ağırlıklı dips#TR1
Tahm Kench · Support
4 / 7 / 16
57.1% KP
17,888
14.1% share
10,103g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
