Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 113 days ago
16 / 4 / 15
K / D / A
70.5%
Kill participation
1,445.6
Damage / min
15,822g
500.2 gold / min
49
20 placed · 5 cleared
242
7.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathalfway crooks#shook
Fiora · Top
4 / 14 / 5
23.1% KP
21,175
14.6% share
12,435g
192 CS · 6.1/m
DH Kuashi#2504
Jarvan IV · Jungle
2 / 11 / 16
46.2% KP
17,355
12% share
10,482g
159 CS · 5/m
ZOR YARIŞIRLAR#1818
Locke · Mid
17 / 7 / 1
46.2% KP
38,233
26.4% share
18,750g
256 CS · 8.1/m
Hustrucha#001
Ezreal · ADC
13 / 4 / 13
66.7% KP
53,312
36.8% share
16,647g
279 CS · 8.8/m
miyosi#505
Janna · Support
3 / 8 / 28
79.5% KP
14,629
10.1% share
10,312g
33 CS · 1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
16 / 4 / 15
70.5% KP
45,729
29.7% share
15,822g
242 CS · 7.7/m
Tunaylol#2805
Lee Sin · Jungle
4 / 5 / 18
50% KP
25,798
16.8% share
13,553g
207 CS · 6.5/m
alphazero#4000
Vayne · Mid
9 / 7 / 9
40.9% KP
27,702
18% share
14,828g
274 CS · 8.7/m
aspect#2409
Aphelios · ADC
12 / 11 / 8
45.5% KP
44,053
28.6% share
18,323g
225 CS · 7.1/m
AİLEİÇİŞİDDET74#1884
Leona · Support
3 / 12 / 16
43.2% KP
10,552
6.9% share
9,777g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
