Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 113 days ago
6 / 8 / 5
K / D / A
32.4%
Kill participation
991.5
Damage / min
11,767g
384.8 gold / min
22
11 placed · 1 cleared
189
6.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymerve31#s2ker
Camille · Top
6 / 10 / 4
23.8% KP
23,883
18% share
13,046g
207 CS · 6.8/m
miyosi#505
Aatrox · Jungle
5 / 5 / 8
31% KP
18,213
13.7% share
12,770g
220 CS · 7.2/m
ELONUZABOŞALDIM#tomi
Zed · Mid
18 / 5 / 6
57.1% KP
45,260
34.1% share
19,195g
254 CS · 8.3/m
sthrichowq#xaxax
Cassiopeia · ADC
4 / 8 / 13
40.5% KP
18,369
13.8% share
11,842g
154 CS · 5/m
evil larry#bombo
Twitch · Support
9 / 6 / 15
57.1% KP
26,962
20.3% share
12,833g
72 CS · 2.4/m
Red side
DefeatZOR YARIŞIRLAR#1818
Qiyana · Top
11 / 4 / 5
47.1% KP
39,596
32.4% share
14,394g
263 CS · 8.6/m
mystique#zxc
Kha'Zix · Jungle
8 / 13 / 3
32.4% KP
22,874
18.7% share
13,806g
205 CS · 6.7/m
messi#07077
Garen · Mid
8 / 7 / 4
35.3% KP
20,420
16.7% share
14,662g
236 CS · 7.7/m
şapşal pampa#silly
Kog'Maw · ADC
6 / 8 / 5
32.4% KP
30,322
24.8% share
11,767g
189 CS · 6.2/m
DH Alate#alate
Thresh · Support
1 / 10 / 18
55.9% KP
8,825
7.2% share
9,263g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
