Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 112 days ago
10 / 7 / 10
K / D / A
52.6%
Kill participation
955.2
Damage / min
11,543g
383.1 gold / min
103
50 placed · 8 cleared
50
1.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJude#99999
Kai'Sa · Top
10 / 7 / 8
47.4% KP
35,377
25.6% share
14,884g
223 CS · 7.4/m
NefesalamıyorumG#Floyd
Graves · Jungle
7 / 7 / 12
50% KP
22,524
16.3% share
14,695g
250 CS · 8.3/m
42529179#88888
Ahri · Mid
3 / 10 / 8
28.9% KP
19,745
14.3% share
10,138g
180 CS · 6/m
merve31#s2ker
Ezreal · ADC
15 / 8 / 10
65.8% KP
49,693
36% share
17,145g
225 CS · 7.5/m
Okkalı osuruk#ZART
Karma · Support
3 / 6 / 26
76.3% KP
10,707
7.8% share
10,944g
26 CS · 0.9/m
Red side
DefeatEbonxBlade#9763
Zilean · Top
3 / 8 / 12
39.5% KP
18,477
16.2% share
8,961g
125 CS · 4.1/m
bööööörek#TR1
Warwick · Jungle
7 / 11 / 4
28.9% KP
10,679
9.3% share
11,767g
170 CS · 5.6/m
mein kopf#otan
Mel · Mid
14 / 5 / 6
52.6% KP
34,179
29.9% share
15,793g
240 CS · 8/m
InsertIn#356
Corki · ADC
4 / 7 / 5
23.7% KP
22,138
19.4% share
12,869g
226 CS · 7.5/m
şapşal pampa#silly
Cho'Gath · Support
10 / 7 / 10
52.6% KP
28,784
25.2% share
11,543g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
