Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 112 days ago
2 / 4 / 13
K / D / A
50%
Kill participation
466.7
Damage / min
7,369g
330.9 gold / min
59
26 placed · 2 cleared
5
0.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytabarzz1#IRAN
Irelia · Top
9 / 4 / 3
40% KP
22,989
28.6% share
12,212g
213 CS · 9.6/m
ceng eden#ceng
Sejuani · Jungle
3 / 2 / 9
40% KP
11,040
13.8% share
9,952g
157 CS · 7.1/m
UC Katarina#TR1
Katarina · Mid
8 / 8 / 3
36.7% KP
15,298
19.1% share
9,642g
122 CS · 5.5/m
AZAD YILMAZ#VISKI
Ezreal · ADC
8 / 2 / 5
43.3% KP
20,569
25.6% share
12,259g
190 CS · 8.5/m
şapşal pampa#silly
Bard · Support
2 / 4 / 13
50% KP
10,392
12.9% share
7,369g
5 CS · 0.2/m
Red side
DefeatIUDEX GUNDYR#灰の審判者
Yorick · Top
2 / 5 / 2
20% KP
12,155
18.8% share
7,952g
149 CS · 6.7/m
Selam Çukulatam#0668
Briar · Jungle
7 / 5 / 3
50% KP
12,914
20% share
10,447g
134 CS · 6/m
FEMB0Y ERAY#SoFT
Diana · Mid
10 / 7 / 4
70% KP
27,502
42.6% share
10,736g
158 CS · 7.1/m
나비보벳따우#2342
Jax · ADC
1 / 8 / 3
20% KP
7,121
11% share
7,073g
127 CS · 5.7/m
Videns#TR1
Milio · Support
0 / 5 / 10
50% KP
4,848
7.5% share
6,185g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
