Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 112 days ago
23 / 12 / 13
K / D / A
53.7%
Kill participation
2,596
Damage / min
29,005g
612.1 gold / min
47
21 placed · 5 cleared
385
8.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBârrels#YUCU
Gangplank · Top
16 / 16 / 16
47.8% KP
65,462
22.8% share
22,318g
298 CS · 6.3/m
Skraaj#137
Naafiri · Jungle
23 / 13 / 12
52.2% KP
74,131
25.9% share
25,195g
316 CS · 6.7/m
ELONUZABOŞALDIM#tomi
Vladimir · Mid
19 / 11 / 15
50.7% KP
87,949
30.7% share
24,135g
384 CS · 8.1/m
atakan#ASI27
Vayne · ADC
8 / 20 / 7
22.4% KP
34,965
12.2% share
15,299g
164 CS · 3.5/m
Runa#emo
Janna · Support
1 / 7 / 44
67.2% KP
24,266
8.5% share
16,082g
65 CS · 1.4/m
Red side
DefeatVâreste#Valor
Jax · Top
15 / 15 / 11
38.8% KP
57,888
18% share
18,356g
186 CS · 3.9/m
Keet#999
Rengar · Jungle
21 / 16 / 10
46.3% KP
56,209
17.5% share
22,575g
297 CS · 6.3/m
ziyan#noano
Cassiopeia · Mid
7 / 10 / 21
41.8% KP
60,656
18.9% share
18,880g
313 CS · 6.6/m
şapşal pampa#silly
Kog'Maw · ADC
23 / 12 / 13
53.7% KP
123,005
38.3% share
29,005g
385 CS · 8.1/m
OP GMAB#ctrd
Nami · Support
1 / 14 / 39
59.7% KP
23,598
7.3% share
14,582g
30 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
