Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 111 days ago
2 / 12 / 9
K / D / A
40.7%
Kill participation
800
Damage / min
12,719g
423 gold / min
23
10 placed · 3 cleared
215
7.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLUKA#G0D
Jayce · Top
8 / 5 / 11
38.8% KP
30,132
24.5% share
14,629g
232 CS · 7.7/m
Kanderson#5467
Rengar · Jungle
16 / 7 / 6
44.9% KP
28,626
23.3% share
16,088g
227 CS · 7.5/m
ZOR YARIŞIRLAR#1818
Ekko · Mid
15 / 1 / 6
42.9% KP
25,561
20.8% share
17,793g
331 CS · 11/m
Jude#99999
Jinx · ADC
7 / 10 / 10
34.7% KP
22,248
18.1% share
13,589g
239 CS · 7.9/m
g4Mj7W3MeBaHi9EA#8945
Elise · Support
3 / 4 / 16
38.8% KP
16,237
13.2% share
9,654g
31 CS · 1/m
Red side
Defeathalfway crooks#shook
Riven · Top
1 / 13 / 3
14.8% KP
9,153
9.3% share
9,667g
210 CS · 7/m
Headache#RAME
Taliyah · Jungle
10 / 5 / 6
59.3% KP
24,546
24.8% share
16,435g
297 CS · 9.9/m
alphazero#4000
Akshan · Mid
9 / 9 / 5
51.9% KP
27,101
27.4% share
14,863g
259 CS · 8.6/m
şapşal pampa#silly
Kog'Maw · ADC
2 / 12 / 9
40.7% KP
24,053
24.3% share
12,719g
215 CS · 7.2/m
imagine a legend#00100
Bard · Support
5 / 10 / 10
55.6% KP
14,033
14.2% share
9,979g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
