Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 110 days ago
6 / 4 / 14
K / D / A
69%
Kill participation
751
Damage / min
8,569g
379.4 gold / min
61
27 placed · 4 cleared
26
1.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
4 / 1 / 5
31% KP
22,811
27.4% share
11,082g
233 CS · 10.3/m
S2ŞEN KIZLAR DM#3162
Nidalee · Jungle
5 / 3 / 6
37.9% KP
9,162
11% share
11,226g
198 CS · 8.8/m
Alex Mercer#1v9
Malzahar · Mid
5 / 3 / 9
48.3% KP
14,181
17% share
11,269g
209 CS · 9.3/m
AIZEL#ATRUM
Kalista · ADC
9 / 3 / 6
51.7% KP
20,273
24.3% share
13,030g
211 CS · 9.3/m
şapşal pampa#silly
Cho'Gath · Support
6 / 4 / 14
69% KP
16,960
20.3% share
8,569g
26 CS · 1.2/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
3 / 3 / 4
50% KP
13,829
25.7% share
10,526g
220 CS · 9.7/m
araps2n#türk
Viego · Jungle
6 / 10 / 4
71.4% KP
18,607
34.5% share
10,767g
109 CS · 4.8/m
ZOR YARIŞIRLAR#1818
Kassadin · Mid
2 / 4 / 3
35.7% KP
8,976
16.7% share
8,349g
166 CS · 7.4/m
Hustrucha#001
Kai'Sa · ADC
3 / 5 / 3
42.9% KP
8,139
15.1% share
10,284g
198 CS · 8.8/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 8
57.1% KP
4,335
8% share
6,334g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
