Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 110 days ago
4 / 8 / 11
K / D / A
40.5%
Kill participation
756
Damage / min
8,234g
349.1 gold / min
71
34 placed · 7 cleared
40
1.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Phenex#1424
Varus · Top
10 / 3 / 4
37.8% KP
19,236
19.7% share
12,210g
205 CS · 8.7/m
ELONUZDA ALBÜM#Sky
Ambessa · Jungle
12 / 2 / 8
54.1% KP
24,312
24.8% share
13,369g
205 CS · 8.7/m
Samç#Empty
Mel · Mid
6 / 4 / 7
35.1% KP
15,266
15.6% share
9,188g
177 CS · 7.5/m
bloodbath#1337
Viktor · ADC
5 / 4 / 13
48.6% KP
21,247
21.7% share
10,323g
158 CS · 6.7/m
şapşal pampa#silly
Cho'Gath · Support
4 / 8 / 11
40.5% KP
17,829
18.2% share
8,234g
40 CS · 1.7/m
Red side
DefeatHaetta İsaksen#RNK1
Sylas · Top
2 / 7 / 2
19% KP
10,990
15.6% share
7,421g
162 CS · 6.9/m
VAΞN#1309
Nocturne · Jungle
3 / 6 / 9
57.1% KP
12,498
17.7% share
8,615g
136 CS · 5.8/m
riccio#pasha
Tristana · Mid
10 / 8 / 2
57.1% KP
22,824
32.4% share
11,193g
153 CS · 6.5/m
AIZEL#ATRUM
Yunara · ADC
6 / 7 / 4
47.6% KP
18,088
25.7% share
11,116g
183 CS · 7.8/m
Dandy#505
Taric · Support
0 / 10 / 15
71.4% KP
6,088
8.6% share
6,836g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
