Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 110 days ago
5 / 5 / 2
K / D / A
33.3%
Kill participation
743.5
Damage / min
9,000g
412.8 gold / min
25
9 placed · 2 cleared
187
8.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryagony#asdf
Irelia · Top
4 / 5 / 1
14.7% KP
10,580
12.7% share
7,281g
125 CS · 5.7/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
6 / 4 / 4
29.4% KP
13,313
15.9% share
9,676g
150 CS · 6.9/m
ZOR YARIŞIRLAR#1818
Akali · Mid
16 / 0 / 4
58.8% KP
28,307
33.9% share
15,210g
227 CS · 10.4/m
rose xd#qqq
Yunara · ADC
8 / 6 / 9
50% KP
26,187
31.3% share
11,585g
151 CS · 6.9/m
BW hellsociety#6666
Karma · Support
0 / 6 / 19
55.9% KP
5,207
6.2% share
7,176g
21 CS · 1/m
Red side
Defeatşapşal pampa#silly
Kennen · Top
5 / 5 / 2
33.3% KP
16,209
25.4% share
9,000g
187 CS · 8.6/m
halfway crooks#shook
Evelynn · Jungle
3 / 7 / 5
38.1% KP
12,059
18.9% share
8,143g
135 CS · 6.2/m
blaze top arc#cba
Riven · Mid
3 / 8 / 2
23.8% KP
10,760
16.8% share
8,989g
165 CS · 7.6/m
ŞAHBET#ŞAHBO
Jhin · ADC
6 / 7 / 4
47.6% KP
13,824
21.6% share
9,792g
145 CS · 6.7/m
Old Faker#9102
Camille · Support
4 / 7 / 7
52.4% KP
11,054
17.3% share
7,482g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
