Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Solo/Duo · 109 days ago
5 / 12 / 13
K / D / A
33.3%
Kill participation
834
Damage / min
14,038g
350.7 gold / min
49
21 placed · 3 cleared
231
5.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Jax · Top
9 / 9 / 11
60.6% KP
39,754
24.2% share
15,379g
223 CS · 5.6/m
nylish#879
Viego · Jungle
9 / 13 / 8
51.5% KP
21,632
13.1% share
17,609g
261 CS · 6.5/m
Tyrael#TR1
Malzahar · Mid
2 / 13 / 10
36.4% KP
36,090
21.9% share
13,380g
273 CS · 6.8/m
Squeez#high
Ezreal · ADC
12 / 8 / 8
60.6% KP
52,187
31.7% share
22,040g
317 CS · 7.9/m
Expedition 25#Kai
Bard · Support
1 / 12 / 19
60.6% KP
14,916
9.1% share
11,239g
37 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Kennen · Top
5 / 12 / 13
33.3% KP
33,386
17.4% share
14,038g
231 CS · 5.8/m
Whorfian#Win
Naafiri · Jungle
19 / 5 / 18
68.5% KP
50,412
26.3% share
22,627g
301 CS · 7.5/m
Pepega#QWE
Vel'Koz · Mid
16 / 5 / 18
63% KP
57,128
29.8% share
18,013g
249 CS · 6.2/m
Mercurius#AKAZA
Miss Fortune · ADC
13 / 6 / 15
51.9% KP
37,958
19.8% share
20,636g
246 CS · 6.1/m
Agoura#77777
Thresh · Support
1 / 5 / 36
68.5% KP
12,912
6.7% share
11,910g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
