Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 108 days ago
14 / 3 / 10
K / D / A
57.1%
Kill participation
1,293.2
Damage / min
16,324g
524.3 gold / min
47
20 placed · 3 cleared
193
6.2 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlex Mercer#1v9
Garen · Top
4 / 8 / 6
23.8% KP
23,091
15.7% share
12,124g
235 CS · 7.5/m
şapşal pampa#silly
Cho'Gath · Jungle
14 / 3 / 10
57.1% KP
40,261
27.4% share
16,324g
193 CS · 6.2/m
OP GMAB#ctrd
Vladimir · Mid
3 / 9 / 10
31% KP
21,398
14.6% share
9,995g
153 CS · 4.9/m
kerimflex#稲 妻
Kalista · ADC
18 / 9 / 14
76.2% KP
45,342
30.9% share
21,900g
267 CS · 8.6/m
Demonicold#666
Leona · Support
3 / 14 / 23
61.9% KP
16,681
11.4% share
11,540g
30 CS · 1/m
Red side
Defeatyunik#00001
K'Sante · Top
6 / 6 / 7
30.2% KP
29,582
18.6% share
13,477g
240 CS · 7.7/m
nylish#879
Viego · Jungle
10 / 8 / 10
46.5% KP
34,654
21.8% share
16,578g
272 CS · 8.7/m
AZAD YILMAZ#VISKI
Cassiopeia · Mid
6 / 8 / 12
41.9% KP
36,842
23.2% share
12,062g
218 CS · 7/m
Gölge ve Dennis#TR1
Kai'Sa · ADC
13 / 10 / 12
58.1% KP
39,280
24.7% share
14,118g
174 CS · 5.6/m
Fuwa Aika#333
Pyke · Support
8 / 10 / 17
58.1% KP
18,410
11.6% share
11,039g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
