Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 107 days ago
6 / 7 / 4
K / D / A
58.8%
Kill participation
463.5
Damage / min
8,311g
328.7 gold / min
85
40 placed · 7 cleared
34
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryirelia#tabi
Teemo · Top
8 / 1 / 7
46.9% KP
27,215
32% share
14,387g
237 CS · 9.4/m
god tier#won
Lee Sin · Jungle
11 / 0 / 7
56.3% KP
16,199
19.1% share
12,741g
189 CS · 7.5/m
Runa#emo
Lux · Mid
6 / 3 / 11
53.1% KP
20,656
24.3% share
10,989g
183 CS · 7.2/m
LCKennedy#ad1
Caitlyn · ADC
4 / 6 / 3
21.9% KP
9,990
11.7% share
11,666g
211 CS · 8.3/m
Dürüm Seven Lee#TR1
Karma · Support
3 / 8 / 15
56.3% KP
10,969
12.9% share
7,991g
17 CS · 0.7/m
Red side
DefeatEizaxio#3131
Master Yi · Top
2 / 9 / 0
11.8% KP
9,307
15.8% share
7,897g
147 CS · 5.8/m
Noctiel#NOXIA
Naafiri · Jungle
3 / 4 / 2
29.4% KP
13,801
23.4% share
9,865g
188 CS · 7.4/m
Peder Diyeceksin#1412
Yasuo · Mid
2 / 7 / 0
11.8% KP
4,340
7.4% share
10,644g
215 CS · 8.5/m
Dazzle was here#RLY
Brand · ADC
4 / 5 / 5
52.9% KP
19,866
33.7% share
10,584g
202 CS · 8/m
şapşal pampa#silly
Cho'Gath · Support
6 / 7 / 4
58.8% KP
11,720
19.9% share
8,311g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
