Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 107 days ago
2 / 6 / 11
K / D / A
41.9%
Kill participation
709.4
Damage / min
10,875g
315.1 gold / min
31
15 placed · 2 cleared
185
5.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Tahm Kench · Top
2 / 6 / 11
41.9% KP
24,485
16.4% share
10,875g
185 CS · 5.4/m
miyosi#505
Graves · Jungle
17 / 9 / 3
64.5% KP
35,128
23.6% share
19,606g
254 CS · 7.4/m
Daniel Plainview#Yes
Xerath · Mid
5 / 5 / 11
51.6% KP
34,159
22.9% share
13,676g
226 CS · 6.5/m
Özgür Filistin#TR155
Ezreal · ADC
5 / 9 / 6
35.5% KP
33,410
22.4% share
13,843g
263 CS · 7.6/m
leoromancee#fffff
Bard · Support
2 / 7 / 17
61.3% KP
21,711
14.6% share
10,657g
40 CS · 1.2/m
Red side
Victorybilly#35s
Jax · Top
4 / 5 / 4
22.2% KP
20,555
12.8% share
14,131g
267 CS · 7.7/m
Kenshi Fama#3162
Rek'Sai · Jungle
12 / 5 / 7
52.8% KP
30,941
19.2% share
16,991g
253 CS · 7.3/m
Suigh sîosv2#Smoke
Gragas · Mid
4 / 5 / 14
50% KP
48,561
30.2% share
16,150g
291 CS · 8.4/m
aliotmarKH#TR1
Jhin · ADC
11 / 7 / 7
50% KP
45,846
28.5% share
16,774g
243 CS · 7/m
Runa#emo
Janna · Support
5 / 9 / 15
55.6% KP
15,048
9.3% share
11,649g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
