Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 107 days ago
18 / 3 / 11
K / D / A
52.7%
Kill participation
1,320.7
Damage / min
16,589g
543 gold / min
39
18 placed · 2 cleared
211
6.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZOR YARIŞIRLAR#1818
Akali · Top
9 / 10 / 6
50% KP
31,500
25.6% share
12,802g
223 CS · 7.3/m
Altis#TR2
Kha'Zix · Jungle
6 / 12 / 4
33.3% KP
19,144
15.6% share
12,261g
182 CS · 6/m
自分を憎む#999
Yone · Mid
9 / 12 / 6
50% KP
33,776
27.4% share
13,817g
190 CS · 6.2/m
cantankerous#hwr
Draven · ADC
6 / 14 / 1
23.3% KP
31,380
25.5% share
16,490g
245 CS · 8/m
Levo#rivv
Janna · Support
0 / 7 / 6
20% KP
7,305
5.9% share
7,083g
23 CS · 0.8/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
18 / 3 / 11
52.7% KP
40,347
28.7% share
16,589g
211 CS · 6.9/m
Hookolog#SEANS
Ivern · Jungle
4 / 4 / 27
56.4% KP
10,391
7.4% share
13,486g
173 CS · 5.7/m
LUKA#G0D
Jayce · Mid
15 / 9 / 15
54.5% KP
44,994
32% share
15,661g
202 CS · 6.6/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
5 / 8 / 12
30.9% KP
23,197
16.5% share
13,711g
241 CS · 7.9/m
Classy#07070
Pyke · Support
13 / 6 / 10
41.8% KP
21,488
15.3% share
12,325g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
