Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 103 days ago
10 / 6 / 11
K / D / A
48.8%
Kill participation
1,233.2
Damage / min
16,059g
437 gold / min
53
24 placed · 1 cleared
232
6.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCEK31#31CEK
Mordekaiser · Top
10 / 10 / 5
40.5% KP
37,476
25.9% share
16,579g
233 CS · 6.3/m
s0lded#SOLD
Bel'Veth · Jungle
5 / 7 / 12
45.9% KP
19,120
13.2% share
16,123g
250 CS · 6.8/m
kaka kafa calimi#meto
Locke · Mid
13 / 14 / 9
59.5% KP
39,136
27% share
14,363g
157 CS · 4.3/m
god can be real#321
Zeri · ADC
9 / 7 / 9
48.6% KP
38,397
26.5% share
20,563g
370 CS · 10.1/m
Monerâ#Tr61
Yuumi · Support
0 / 5 / 20
54.1% KP
10,802
7.5% share
9,514g
22 CS · 0.6/m
Red side
VictoryMątta#qnly
Cassiopeia · Top
11 / 5 / 12
53.5% KP
39,061
22.2% share
17,464g
272 CS · 7.4/m
şapşal pampa#silly
Cho'Gath · Jungle
10 / 6 / 11
48.8% KP
45,320
25.7% share
16,059g
232 CS · 6.3/m
Squeez#high
Zed · Mid
11 / 16 / 15
60.5% KP
48,976
27.8% share
17,318g
173 CS · 4.7/m
sakasiz#saka
Sivir · ADC
10 / 5 / 10
46.5% KP
34,095
19.3% share
20,877g
353 CS · 9.6/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 26
62.8% KP
8,862
5% share
11,390g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
