Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 102 days ago
13 / 9 / 8
K / D / A
53.8%
Kill participation
1,597.7
Damage / min
15,795g
463.2 gold / min
42
23 placed · 1 cleared
208
6.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
13 / 9 / 8
53.8% KP
54,481
30.6% share
15,795g
208 CS · 6.1/m
ThinkTwice#TR2
Zed · Jungle
8 / 8 / 6
35.9% KP
33,874
19% share
17,890g
216 CS · 6.3/m
Nep Nep#Neppu
Irelia · Mid
5 / 10 / 9
35.9% KP
37,593
21.1% share
15,851g
275 CS · 8.1/m
Frigga#Mage
Ahri · ADC
8 / 9 / 4
30.8% KP
30,984
17.4% share
13,006g
232 CS · 6.8/m
carlos alcaraz#038
Poppy · Support
5 / 15 / 15
51.3% KP
21,257
11.9% share
12,112g
52 CS · 1.5/m
Red side
Victoryeverybodyhatesme#TR1
Vayne · Top
3 / 17 / 2
10% KP
19,211
10.9% share
12,227g
202 CS · 5.9/m
klaus#f1rst
Trundle · Jungle
12 / 7 / 19
62% KP
28,738
16.3% share
15,988g
187 CS · 5.5/m
LUKA#G0D
Veigar · Mid
15 / 6 / 20
70% KP
53,574
30.4% share
17,501g
272 CS · 8/m
Alex Mercer#1v9
Vladimir · ADC
14 / 1 / 12
52% KP
41,625
23.6% share
19,429g
309 CS · 9.1/m
Ragnar Lothbrok#king3
Tahm Kench · Support
6 / 8 / 26
64% KP
33,143
18.8% share
12,658g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
