Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ivern
Defeat
Ranked Solo/Duo · 102 days ago
1 / 5 / 20
K / D / A
53.8%
Kill participation
266
Damage / min
12,403g
372.6 gold / min
39
15 placed · 3 cleared
176
5.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHiryenth#2589
Pantheon · Top
4 / 13 / 2
15% KP
15,533
11.7% share
12,014g
188 CS · 5.6/m
ThinkTwice#TR2
Graves · Jungle
19 / 4 / 7
65% KP
40,638
30.5% share
19,630g
245 CS · 7.4/m
LUKA#G0D
Viktor · Mid
6 / 7 / 15
52.5% KP
35,338
26.5% share
13,193g
235 CS · 7.1/m
Shuhei Hisagi#BLÆCH
Jinx · ADC
8 / 10 / 12
50% KP
31,461
23.6% share
15,910g
260 CS · 7.8/m
imagine a legend#00100
Lulu · Support
3 / 5 / 30
82.5% KP
10,202
7.7% share
12,138g
32 CS · 1/m
Red side
Defeatzortcan#0001
Vladimir · Top
15 / 9 / 5
51.3% KP
40,458
30.5% share
15,100g
200 CS · 6/m
şapşal pampa#silly
Ivern · Jungle
1 / 5 / 20
53.8% KP
8,852
6.7% share
12,403g
176 CS · 5.3/m
blaze top arc#cba
Riven · Mid
7 / 8 / 7
35.9% KP
16,988
12.8% share
14,760g
254 CS · 7.6/m
死亡代理人#カラス
Ashe · ADC
7 / 12 / 7
35.9% KP
26,799
20.2% share
15,073g
210 CS · 6.3/m
Runa#emo
Seraphine · Support
9 / 6 / 17
66.7% KP
39,588
29.8% share
13,358g
76 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
