Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 102 days ago
15 / 2 / 11
K / D / A
76.5%
Kill participation
1,350.6
Damage / min
15,803g
578.2 gold / min
40
14 placed · 4 cleared
199
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryivern99#TR1
Fiddlesticks · Top
2 / 5 / 22
70.6% KP
28,476
25.4% share
9,698g
131 CS · 4.8/m
şapşal pampa#silly
Cho'Gath · Jungle
15 / 2 / 11
76.5% KP
36,917
33% share
15,803g
199 CS · 7.3/m
antidote#12345
Zed · Mid
8 / 8 / 7
44.1% KP
20,447
18.3% share
12,253g
194 CS · 7.1/m
Xoreyan#0635
Nilah · ADC
6 / 9 / 10
47.1% KP
17,761
15.9% share
13,560g
191 CS · 7/m
joji#XDD
Lulu · Support
3 / 3 / 25
82.4% KP
8,353
7.5% share
9,365g
23 CS · 0.8/m
Red side
DefeatKorra#1905
Garen · Top
4 / 10 / 0
14.8% KP
16,409
20.3% share
10,874g
232 CS · 8.5/m
RoseBush#1st
Lee Sin · Jungle
4 / 5 / 4
29.6% KP
10,993
13.6% share
11,667g
222 CS · 8.1/m
Homelander#TR12
Locke · Mid
6 / 7 / 5
40.7% KP
22,355
27.6% share
10,041g
170 CS · 6.2/m
killer whale#pomni
Kalista · ADC
10 / 7 / 3
48.1% KP
21,933
27.1% share
14,324g
225 CS · 8.2/m
smolpaweum#smlpw
Thresh · Support
3 / 7 / 13
59.3% KP
9,183
11.4% share
8,978g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
