Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Solo/Duo · 101 days ago
6 / 8 / 5
K / D / A
26.8%
Kill participation
1,025.9
Damage / min
12,963g
429 gold / min
46
15 placed · 6 cleared
219
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Jax · Top
4 / 6 / 4
24.2% KP
16,385
16.6% share
10,770g
160 CS · 5.3/m
Sthoyer#TR1
Fiddlesticks · Jungle
6 / 7 / 9
45.5% KP
17,630
17.8% share
12,030g
165 CS · 5.5/m
Vandorf#TR1
Zoe · Mid
9 / 6 / 8
51.5% KP
24,570
24.9% share
13,582g
248 CS · 8.2/m
LOW MASTER DOGU#DOGGO
Vayne · ADC
12 / 12 / 5
51.5% KP
29,737
30.1% share
16,441g
234 CS · 7.7/m
BogacTheBored#Boo
Leona · Support
2 / 10 / 17
57.6% KP
10,467
10.6% share
9,403g
38 CS · 1.3/m
Red side
Victoryşapşal pampa#silly
Kennen · Top
6 / 8 / 5
26.8% KP
30,999
24.6% share
12,963g
219 CS · 7.2/m
L9pompalayan#0000
Graves · Jungle
13 / 5 / 6
46.3% KP
21,146
16.8% share
16,168g
221 CS · 7.3/m
C9 CASSORA#1963
Viktor · Mid
8 / 6 / 7
36.6% KP
24,726
19.7% share
12,835g
217 CS · 7.2/m
foe#foe1
Aphelios · ADC
13 / 5 / 12
61% KP
40,761
32.4% share
17,305g
270 CS · 8.9/m
Lexter#0001
Thresh · Support
1 / 9 / 25
63.4% KP
8,190
6.5% share
10,845g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
