Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 101 days ago
10 / 9 / 9
K / D / A
33.3%
Kill participation
1,138.8
Damage / min
17,110g
429 gold / min
49
23 placed · 1 cleared
288
7.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArdaA#TR42
Garen · Top
11 / 8 / 16
56.3% KP
59,614
31.9% share
16,355g
262 CS · 6.6/m
Dcs89#Hud
Nunu & Willump · Jungle
3 / 15 / 18
43.8% KP
16,115
8.6% share
13,543g
198 CS · 5/m
Avalanche#TRdog
Viktor · Mid
14 / 8 / 10
50% KP
51,282
27.4% share
17,839g
287 CS · 7.2/m
JOKADA#HWEİ
Hwei · ADC
13 / 10 / 15
58.3% KP
48,680
26% share
18,216g
222 CS · 5.6/m
AxeMan#2301
Nautilus · Support
7 / 16 / 7
29.2% KP
11,230
6% share
11,618g
62 CS · 1.6/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
10 / 9 / 9
33.3% KP
45,420
21.5% share
17,110g
288 CS · 7.2/m
The Banlatici#ATROX
Aatrox · Jungle
6 / 7 / 17
40.4% KP
29,515
14% share
16,069g
256 CS · 6.4/m
noname1w9#TR1
Zed · Mid
12 / 11 / 10
38.6% KP
48,362
22.9% share
18,441g
273 CS · 6.8/m
tune#roe
Mel · ADC
27 / 8 / 8
61.4% KP
59,698
28.3% share
23,900g
291 CS · 7.3/m
Piyanist Neco#3131
Camille · Support
2 / 13 / 22
42.1% KP
27,920
13.2% share
12,564g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
