Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 101 days ago
22 / 7 / 6
K / D / A
50%
Kill participation
1,355.8
Damage / min
16,340g
501.5 gold / min
45
18 placed · 3 cleared
224
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNenivya#TR1
Jayce · Top
5 / 16 / 10
40.5% KP
24,864
19% share
13,866g
196 CS · 6/m
RuLinGX#Çakır
Graves · Jungle
9 / 8 / 8
45.9% KP
21,226
16.2% share
16,010g
248 CS · 7.6/m
AZAD YILMAZ#VISKI
Taliyah · Mid
12 / 5 / 12
64.9% KP
46,083
35.2% share
17,419g
322 CS · 9.9/m
Touch a Dream#LND
Jinx · ADC
9 / 14 / 11
54.1% KP
27,011
20.6% share
16,171g
250 CS · 7.7/m
nerdaliisback#9108
Braum · Support
2 / 13 / 25
73% KP
11,663
8.9% share
10,592g
22 CS · 0.7/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
22 / 7 / 6
50% KP
44,176
29.2% share
16,340g
224 CS · 6.9/m
vincent#kayra
Viego · Jungle
24 / 6 / 7
55.4% KP
46,404
30.7% share
20,961g
241 CS · 7.4/m
last kürt hunter#6633
Syndra · Mid
4 / 5 / 17
37.5% KP
31,444
20.8% share
14,401g
276 CS · 8.5/m
QL LastFalcon#TR1
Xayah · ADC
5 / 13 / 4
16.1% KP
23,315
15.4% share
12,875g
226 CS · 6.9/m
Missıssippi#TR1
Lulu · Support
1 / 6 / 23
42.9% KP
6,019
4% share
10,346g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
