Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 101 days ago
6 / 8 / 14
K / D / A
46.5%
Kill participation
719.2
Damage / min
11,095g
388.8 gold / min
100
42 placed · 6 cleared
42
1.5 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBEwTO#ZART
Zac · Top
1 / 9 / 10
34.4% KP
17,074
16.7% share
10,007g
195 CS · 6.8/m
jjeiz#nil
Viego · Jungle
13 / 11 / 4
53.1% KP
25,904
25.3% share
14,783g
179 CS · 6.3/m
babalargibi#HAN
Fizz · Mid
3 / 8 / 9
37.5% KP
17,510
17.1% share
11,275g
191 CS · 6.7/m
primavera#aevum
Kai'Sa · ADC
11 / 8 / 4
46.9% KP
21,769
21.3% share
15,491g
199 CS · 7/m
EVETSHACOSUPEZİK#Clown
Shaco · Support
4 / 7 / 6
31.3% KP
20,012
19.6% share
9,410g
50 CS · 1.8/m
Red side
VictoryDH Duellant#TR1
Diana · Top
6 / 5 / 6
27.9% KP
25,778
19.6% share
14,054g
260 CS · 9.1/m
dc gg rlp#Li123
Qiyana · Jungle
9 / 4 / 13
51.2% KP
23,343
17.7% share
13,638g
196 CS · 6.9/m
Sakin#WOW
Syndra · Mid
14 / 4 / 7
48.8% KP
31,029
23.6% share
15,712g
245 CS · 8.6/m
LOW MASTER DOGU#DOGGO
Samira · ADC
8 / 11 / 5
30.2% KP
31,013
23.6% share
14,531g
224 CS · 7.9/m
şapşal pampa#silly
Cho'Gath · Support
6 / 8 / 14
46.5% KP
20,521
15.6% share
11,095g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
