Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 101 days ago
3 / 10 / 13
K / D / A
72.7%
Kill participation
686.7
Damage / min
9,862g
335.1 gold / min
75
39 placed · 4 cleared
50
1.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDH Duellant#TR1
Yasuo · Top
2 / 9 / 1
13.6% KP
10,108
9.4% share
10,706g
239 CS · 8.1/m
I Dont Play Fair#Void
Shaco · Jungle
3 / 6 / 7
45.5% KP
20,983
19.5% share
11,117g
212 CS · 7.2/m
HorseThiefTimoty#9222
Viktor · Mid
6 / 9 / 5
50% KP
28,795
26.7% share
12,760g
223 CS · 7.6/m
aisthesis#555
Jinx · ADC
8 / 14 / 5
59.1% KP
27,633
25.6% share
14,972g
181 CS · 6.1/m
şapşal pampa#silly
Seraphine · Support
3 / 10 / 13
72.7% KP
20,212
18.8% share
9,862g
50 CS · 1.7/m
Red side
Victoryyunik#00001
Aatrox · Top
11 / 5 / 4
31.3% KP
29,505
24.7% share
15,319g
251 CS · 8.5/m
LucifeR#BYK
Diana · Jungle
4 / 5 / 13
35.4% KP
16,086
13.4% share
13,709g
232 CS · 7.9/m
Ryu#E808
Akali · Mid
11 / 4 / 3
29.2% KP
21,728
18.2% share
13,938g
218 CS · 7.4/m
updog conq acc#white
Draven · ADC
19 / 6 / 5
50% KP
33,636
28.1% share
21,488g
260 CS · 8.8/m
Morganthe#TR1
Sona · Support
3 / 2 / 25
58.3% KP
18,732
15.7% share
11,716g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
