Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 100 days ago
3 / 5 / 5
K / D / A
22.9%
Kill participation
748.7
Damage / min
11,300g
496.7 gold / min
16
8 placed · 1 cleared
181
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKumrala Biteriz#Mrym
Garen · Top
4 / 9 / 5
39.1% KP
12,469
17.3% share
8,358g
144 CS · 6.3/m
Merovingiann#1999
Kha'Zix · Jungle
4 / 7 / 11
65.2% KP
15,134
21% share
11,397g
141 CS · 6.2/m
LUKA#G0D
Vladimir · Mid
7 / 9 / 7
60.9% KP
23,440
32.6% share
10,679g
183 CS · 8/m
WaitFor16#Kayle
Lucian · ADC
4 / 5 / 1
21.7% KP
9,073
12.6% share
8,737g
179 CS · 7.9/m
Homelander#TR12
Senna · Support
4 / 6 / 11
65.2% KP
11,809
16.4% share
7,782g
22 CS · 1/m
Red side
Victoryşapşal pampa#silly
Yorick · Top
3 / 5 / 5
22.9% KP
17,033
19% share
11,300g
181 CS · 8/m
kaname#011
Diana · Jungle
17 / 1 / 8
71.4% KP
32,855
36.6% share
16,531g
211 CS · 9.3/m
cielrys lover#2201
Yasuo · Mid
8 / 6 / 5
37.1% KP
15,836
17.6% share
10,325g
140 CS · 6.2/m
kicktvPRAYGOD#arda
Caitlyn · ADC
5 / 5 / 7
34.3% KP
17,029
19% share
10,603g
180 CS · 7.9/m
MEKO İS BACK#GOD
Nautilus · Support
2 / 6 / 12
40% KP
7,035
7.8% share
7,476g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
