Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 99 days ago
15 / 4 / 5
K / D / A
83.3%
Kill participation
1,354.1
Damage / min
18,928g
626.8 gold / min
46
17 placed · 6 cleared
223
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBıcepsDıff#TR1
Sett · Top
2 / 10 / 6
21.1% KP
10,151
8.7% share
10,213g
151 CS · 5/m
ikus asıgı#1006
Talon · Jungle
8 / 6 / 8
42.1% KP
25,774
22% share
14,980g
268 CS · 8.9/m
444#valar
Xerath · Mid
4 / 4 / 11
39.5% KP
25,686
21.9% share
10,778g
213 CS · 7.1/m
Normal insan#2121
Lucian · ADC
21 / 2 / 7
73.7% KP
45,343
38.7% share
18,854g
260 CS · 8.6/m
Viole#jyuu
Yuumi · Support
3 / 2 / 28
81.6% KP
10,187
8.7% share
10,095g
14 CS · 0.5/m
Red side
Defeatşapşal pampa#silly
Kennen · Top
15 / 4 / 5
83.3% KP
40,895
52.7% share
18,928g
223 CS · 7.4/m
Adelangelo#xdxd
Nocturne · Jungle
0 / 9 / 5
20.8% KP
8,177
10.5% share
10,105g
191 CS · 6.3/m
l Xochiquetzal l#TR1
Ekko · Mid
6 / 6 / 1
29.2% KP
14,028
18.1% share
13,153g
248 CS · 8.2/m
elveda deme bana#asla
Twitch · ADC
3 / 8 / 3
25% KP
11,542
14.9% share
11,467g
196 CS · 6.5/m
Kyr#TR2
Milio · Support
0 / 11 / 10
41.7% KP
2,932
3.8% share
7,694g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
