Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 98 days ago
13 / 12 / 14
K / D / A
61.4%
Kill participation
1,732.9
Damage / min
23,318g
551.7 gold / min
50
20 placed · 4 cleared
333
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEKD#GDKN9
Ambessa · Top
14 / 10 / 10
40.7% KP
47,426
20.7% share
18,833g
287 CS · 6.8/m
Acr0batt#TR1
Rek'Sai · Jungle
13 / 9 / 19
54.2% KP
40,984
17.9% share
19,759g
245 CS · 5.8/m
Chantrea#ギャル
Ahri · Mid
11 / 10 / 17
47.5% KP
50,615
22.1% share
16,495g
260 CS · 6.2/m
Kâim Bey#TR1
Ezreal · ADC
15 / 11 / 15
50.8% KP
59,714
26.1% share
19,211g
255 CS · 6/m
jjeiz#nil
Karma · Support
6 / 4 / 43
83.1% KP
29,931
13.1% share
16,006g
45 CS · 1.1/m
Red side
Victoryoyun s2mde değil#Guts
Zoe · Top
6 / 10 / 11
38.6% KP
50,323
21.2% share
17,237g
303 CS · 7.2/m
ŞAHBET#ŞAHBO
Sylas · Jungle
12 / 11 / 13
56.8% KP
38,064
16% share
19,552g
275 CS · 6.5/m
belsa taksi#4141
Wukong · Mid
11 / 12 / 11
50% KP
51,110
21.5% share
20,674g
282 CS · 6.7/m
şapşal pampa#silly
Kog'Maw · ADC
13 / 12 / 14
61.4% KP
73,242
30.9% share
23,318g
333 CS · 7.9/m
S400 Elise#S400
Senna · Support
2 / 14 / 27
65.9% KP
24,516
10.3% share
14,225g
51 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
