Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 81 days ago
9 / 4 / 16
K / D / A
56.8%
Kill participation
805.7
Damage / min
10,124g
382 gold / min
34
13 placed · 3 cleared
90
3.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmurhorse#Muro
Renekton · Top
8 / 13 / 10
40.9% KP
21,261
19.5% share
12,070g
159 CS · 6/m
The Rheronis#TR1
Sylas · Jungle
12 / 5 / 11
52.3% KP
24,815
22.8% share
13,837g
199 CS · 7.5/m
şapşal pampa#silly
Bard · Mid
9 / 4 / 16
56.8% KP
21,351
19.6% share
10,124g
90 CS · 3.4/m
daewi#nox
Ezreal · ADC
9 / 8 / 14
52.3% KP
31,533
28.9% share
14,151g
197 CS · 7.4/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
6 / 7 / 18
54.5% KP
10,082
9.2% share
9,242g
18 CS · 0.7/m
Red side
VictoryAKILVERME#TR1
Fiora · Top
9 / 9 / 8
45.9% KP
30,743
24.2% share
14,426g
231 CS · 8.7/m
escanor#7xsin
Qiyana · Jungle
8 / 9 / 9
45.9% KP
25,151
19.8% share
14,105g
188 CS · 7.1/m
Haluk Levent#XXX
Kassadin · Mid
11 / 8 / 1
32.4% KP
33,611
26.5% share
14,166g
213 CS · 8/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
8 / 11 / 3
29.7% KP
30,715
24.2% share
13,777g
174 CS · 6.6/m
Rakan God#Rakan
Rakan · Support
1 / 7 / 13
37.8% KP
6,734
5.3% share
8,178g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
