Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 81 days ago
6 / 13 / 11
K / D / A
34.7%
Kill participation
744.3
Damage / min
12,628g
318.8 gold / min
141
52 placed · 8 cleared
38
1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRheii#2905
Irelia · Top
11 / 14 / 4
34.9% KP
36,669
19.6% share
19,717g
341 CS · 8.6/m
Noctiel#NOXIA
Naafiri · Jungle
15 / 6 / 15
69.8% KP
54,410
29.1% share
20,152g
294 CS · 7.4/m
Kira#sss1
Twitch · Mid
12 / 15 / 5
39.5% KP
41,675
22.3% share
18,169g
234 CS · 5.9/m
Maggie Rhee#2905
Lux · ADC
1 / 6 / 21
51.2% KP
36,742
19.7% share
15,681g
315 CS · 8/m
Elyra#Sona
Sona · Support
4 / 8 / 25
67.4% KP
17,460
9.3% share
12,003g
33 CS · 0.8/m
Red side
Victoryrandom kid#3333
Jax · Top
15 / 9 / 11
53.1% KP
59,508
32.7% share
20,571g
254 CS · 6.4/m
Nova#momo
Ambessa · Jungle
14 / 5 / 8
44.9% KP
40,383
22.2% share
20,969g
319 CS · 8.1/m
Sam Winchester#0180
Anivia · Mid
12 / 8 / 9
42.9% KP
34,627
19% share
18,081g
258 CS · 6.5/m
Brn#BAROU
Jhin · ADC
2 / 8 / 14
32.7% KP
17,845
9.8% share
15,238g
242 CS · 6.1/m
şapşal pampa#silly
Sylas · Support
6 / 13 / 11
34.7% KP
29,485
16.2% share
12,628g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
